How to Record Your Screen with oCam
First, use the mouse to adjust the green recording frame and set the recording area.

The center drag handle lets you move the recording area with the mouse,

The small squares at each corner can be dragged with the mouse to resize the recording area.

The large rectangular box is the area that will be recorded on the screen.
Once the recording area is set, click the Record button on the oCam main window or press the default hotkey ( F2 ) to start recording. ( The hotkey can be changed in Options. )

When recording starts, the oCam main window changes as shown below.

The Stop button stops recording, Pause pauses the recording, and Capture lets you take a capture even while recording is in progress.
It also shows the remaining time, the size of the file currently being recorded, and the remaining space on the hard disk.
The recording frame also turns red, and when the frame is red, it means recording is in progress.

When you click Stop Recording, the recording ends. To check the recorded video, click the Open button.

Clicking the Open button opens Windows Explorer and selects the recorded file.
The recorded video can be played in a video player,
and it can also be uploaded to sites like YouTube.
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How to Fix Severe Lag When Editing Videos in Adobe Premiere
When recording a normal screen with oCam, there is usually no major problem, but when recording games, the average bitrate of the video file may be set excessively high. A high bitrate provides high-quality video, but it can cause severe lag when editing the file in editing software such as Adobe Premiere Pro. To fix this, you need to lower the bitrate. Below is a detailed explanation of how to reduce the bitrate and improve editing performance.

1. Adjusting the Bitrate When Using a Built-in Codec
If you are using oCam's built-in codec, you can reduce the bitrate by lowering the quality setting. Follow these steps:
1. In the oCam main window, click 'Tools' in the top menu, then select 'Options'.
2. In the Settings window, go to the 'Recording' tab and check the 'General' section.
3. In the 'General' section, find the 'Quality' setting and lower the quality by adjusting the slider. The lower the quality, the lower the bitrate, which reduces the file size and decreases lag during editing.
4. Click the 'OK' button to save the settings, then try recording again.
2. Adjusting the Bitrate When Using an NVIDIA Codec
If you are using an NVIDIA hardware codec, you can adjust the bitrate directly. Follow these steps:
1. In the oCam main window, click the 'Codec' menu and select 'Hardware Encoder Settings'.
2. In the Hardware Encoder Settings window, set 'Rate Control' to '1-PASS CBR' (Constant Bit Rate).
3. Lower the 'Average Bitrate' value to a lower setting (for example, 10 Mbps or less). A lower bitrate reduces file size and improves editing performance.
4. Save the settings, restart oCam, and then start recording.
3. Re-encoding with an External Encoder
If you want to reduce the bitrate after recording in high quality without a major loss in image quality, you can record a high-quality video with oCam and then re-encode it using an external encoder program. For example, you can use PotPlayer or HandBrake. The method is as follows:
1. Record the video in your desired high-quality setting with oCam to create the video file.
2. Run PotPlayer or another encoder program, and load the video file recorded with oCam.
3. In the encoder program, re-encode it with a lower bitrate setting (for example, 5 to 10 Mbps) to create a new file.
4. Import the re-encoded file into Adobe Premiere Pro for editing. This method helps reduce file size and editing load while preserving as much of the original quality as possible.
Using the methods above, you can resolve editing issues caused by a high bitrate when recording games. If you are using a built-in codec, lower the quality setting. If you are using an NVIDIA codec, set CBR and a lower bitrate, or create an optimized file through re-encoding to achieve a smoother editing environment in Adobe Premiere. After changing the settings, make a test recording and check the result.